VFX

The Marvels

Studio
Trixter
Client
Marvel Studios
Role
Senior Layout TD
Software
Maya

The Marvels | Trixter VFX

I worked as Senior Layout TD at Trixter on Marvel Studios' The Marvels. The clips below are some of the shots I contributed to, alongside the official trailers.

My responsibilities on the show included:

Shot layout: assembling shots in Maya from tracked cameras, environments and characters, establishing scale, composition and staging for full-CG and plate-based shots.
Camera work: creating and refining CG cameras, and extending or adjusting matchmoved cameras to serve the storytelling while staying true to the photographed plates.
Scene assembly and set dressing: placing environment assets and props, and keeping layout consistent across each sequence.
Technical support: troubleshooting scenes, maintaining continuity of cameras and assets between shots, and keeping the layout publishes clean and reliable for the rest of the pipeline.
Delivery: publishing cameras, layouts and scene data for the animation, FX, lighting and compositing teams.

Thanks to the whole team at Trixter. It was a pleasure to contribute to a Marvel Studios film.