Personal Work

Bebop

Studio
CGMA course
Role
Texturing & Lookdev
Software
Maya, Mari, ZBrush, Nuke, Arnold

This is the closure of a work process I have developed within the course from CGMA of Texturing for Films/Cinematics, delivered by Chris Nicols.
I hope you like it!

Bebop – image 1 Bebop – image 2 Bebop – image 3